AI Insights · Timothy · October 2022
Top 5 City Building Games on Android in Czech Republic Q3 2022
Discover the performance trends of the top 5 city building games on Android in the Czech Republic for Q3 2022, showcasing their weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 city building games on Android in the Czech Republic displayed varied performance trends across downloads, revenue, and active users. Here’s a closer look at each game's metrics, based on data from Sensor Tower.
Land of Empires: Immortal
Throughout Q3, weekly revenue for this game fluctuated, peaking at approximately $2.5K in mid-September. Weekly downloads saw a high of 919 in late July before gradually declining to 332 by the end of September. Active users increased steadily from 866 in late June to a peak of 1.3K in late July, before tapering off to 873 by the end of the quarter.
Transport Tycoon Empire: City
The weekly revenue of this game experienced a general upward trend, starting at $525 in late June and reaching just over $1K by mid-September. Downloads showed significant growth, jumping from 357 in late June to over 2.2K by the end of September. Active users also increased consistently, beginning at 3.9K in late June and reaching 7.6K by the end of the quarter.
The Simpsons™: Tapped Out
This game saw a moderate revenue increase, peaking at $924 in mid-September. Downloads fluctuated, with a high of 877 in early August and a low of 380 in late June. Active users remained relatively stable, with a peak of 15.3K in late July and ending the quarter at 13.4K.
SimCity BuildIt
SimCity BuildIt experienced steady revenue with a notable peak at $964 in mid-September. Weekly downloads ranged from 351 in late June to a peak of 510 by the end of September. Active users showed consistent engagement, starting at 5.6K in late June and reaching 6.2K by the end of the quarter.
Legend City
Legend City’s revenue saw fluctuations with a peak of $801 in mid-July. Weekly downloads were relatively low, peaking at 438 in late July. Active users varied throughout the quarter, starting at 572 in late June and ending the quarter at 835.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.